Join for FREE | Take the Tour Lost Password?
Shop deviantART for the
holidays and save BIG!
Click here! :holly:
[x]

deviantART

:woohoo:
 
©2007-2009 ~omegabrennus
:iconomegabrennus:

Artist's Comments

2016 polys, completely animatable, WIP for my DFS. This piece represents lessons learned on what people like to see out of a blend of photo-realistic/painted texture along with proceedural specularity, glossiness, and surface shading. This is about 4 hours work in 3DSMax 8 including unwrap time and about 3 hours total worktime in Photoshop CS2. I think I still have about a good hour or two to go on the texturization of it. Comments Welcome.

Comments


love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconrushy:
It looks a little odd with the prop not moving but maybe that's just me.

--
Member of :- #britain #DAPensioners .
In vino veritas, nunc est bibendum. - In wine is truth, now we must drink.
:iconomegabrennus:
LOL yeah... I threw the BG image in to kind of give it a sense that it was in flight, but then the prop not moving or at least not being blurred destroys that illusion. Fortunately it isn't meant to function as a believeable painting or anything. LOL
:iconrushy:
:thumbsup:

--
Member of :- #britain #DAPensioners .
In vino veritas, nunc est bibendum. - In wine is truth, now we must drink.

Details

March 13, 2007
438 KB
45.4 KB
800×600

Statistics

3
1 [who?]
195 (0 today)
17 (0 today)

Share

Link
Embed
Thumb

Site Map